BlinkenBone panel simulations
Several photorealistic "blinkenlight panels" are delivered with BlinkenBone.
They are implement as platform-independen Java programs, which are controlled by SimH with REALCONS extension.
Working with the panels is fun, but you must know what lamps and switches are for, and how to operate those ancient operation systems.
See here docs about each implemented panel and the ready-to-run setup in the distribution: